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Free Games Download @ MoFunZone.com
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Medieval Lords: Build, Defend, Expand
Specifications:
Genre:
Strategy
File Size:
230 MB
Publisher:
Monte Cristo Games
Date Posted:
Sep/14/2004
Min Requirements:
OS:
WinXp/Win2k/Win9x
CPU:
1.0 GHz
MEM:
256 MB RAM
GFX:
32 MB 3D Vid Card
Medieval Lords places the player at the head of a medieval city which he must manage, develop, make prosperous and protect, by taking into account simultaneous external constraints of time, terrain and attacks, as well as internal constraints of the population's needs and of technological development.
The terrain is both a resource and an obstacle, allowing the town to be better protected if it is wedged between mountains, but that limits its expansion. Rivers are very useful because they generate fertile grounds and are a natural barrier against enemies.
When external attacks occur, the player has very little time to react and set up the last elements of his defence: to destroy bridges and to close the access roads, to empty the most exposed granaries, to position his troops and defence weapons, etc. Will the attack be smashed to pieces against the defences or will half the city be plundered?
But the danger can also come from within: the population also has needs and desires which will need to be satisfied, or else the city-dwellers will leave the town, and economy will go down. In managing the city, the player has access to the help of 6 indicators family: Population, Food, Serenity, Defence, Budget and Technology. Each has his or her own constraints, sometimes contradictory with the other ones.
Lastly, the organization of the various parts of the city is essential because it allows both the free movement of the goods and men, and a progressive defence. The player must manage both the constraints of each zone between the low city (populous and agricultural), the average city (commercial and a place of passage), and the high city (strengthened and rich).
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