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Game Patch Downloads @ MoFunZone.com
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Patch File Size:
60 MB
Game Publisher:
JoWood Productions
Operating System:
WinXp/Win2k/Win9x
Date Posted:
Nov/9/2006
Patch Release Information:
Gothic III v1.09 Patch notes 07.11.2006
0. POSSIBLE EXPLOIT =================== To avoid using the patches (same for 1.07) as an exploit: - unequip all items - save game - apply patch - load game Otherwise equipment bonuses will be counted doubly after reequipping.
I. TECHNICAL BUGFIXES =====================
Build 1.09 ---------- - fixes an issue where trying to save a game would crash/hang the program with a memory related errormessage
Build 1.08 ---------- - Several crash bugs fixed - Performance increased - Combat AI for several monsters improved/simplified (e.g. boar) - Lots of AI Fixes ( Murderer Reaction from party member fixed, AI comments improved) - Sleeping NPC's AI reactions improved - Camera Control: Inverting the X-axis is now saved - Lensflare/Sun doesn't shine through mountains and buildings anymore - Rhobar and Zuben are dead after defeating them - Revolution mechanics improved - Lester does now talk even when not sitting at the campfire - Epilogue fixed - "No mission success after 2 times "not enough gold" fixed
Build 1.07 ---------- - Glowing vegetation bug in older shader versions has been fixed - Several crashes and bugs related to the physics system have been fixed - Flickering objects and invisible particle systems bugs (mostly fire) were fixed - Some bugs were fixed which lead to the hero being invisible after loading - Some bugs were fixed which lead to skeletons and golems disapperaing after death - Z-Fighting bugs and alpha object order bugs were fixed, especially magic barrier vs. sky plane - Several bugs with rendering objects under water were fixed - An illumination crash bug on multicore systems was fixed - Several bugs and optimizations relating the the dynamic music system were done - A bug was fixed that lead to the damage value for modified weapons being not be displayed correctly - The mouse cursor sometimes appeared at wrong positions. This was fixed. - We fixed a bug where, after loading a save game, unique treasure chests would hand out the first item in the list again - A bug in the soul travel spell was fixed (hero did not recognize that he has transformed back, resulting in an invincible state) - The height of wade- and swim effects was adjusted - A bug was fixed that calculated the fall damage (sometimes too low) - Fixed a bug where skills granted by items would not be shown as enabled - Fixed a bug where when running in fullscreen and using draw scale the GUI's mouse sensitivity would be reduced - A crash was fixed that sometimes happened after casting the fire rain spell - Several bugs related to the Pause mode and Quickload/Quicksave were fixed - Several optimizations related to arrows were done - Bugs related to following NPCs were fixed - A bugs was fixed that reversed the order of tabs in the mission screen
II. CONTENT FIXES =============
Build 1.09 ---------- NO CHANGES
Build 1.08 ---------- - Vak and Gonzales are now still there after a revolution - There are now more weapons at traders and in chests - Annoying NPCs from Faring arena removed - Story and Missions in Al shedim improved. (Lester,Saturas,Wutras,etc...) - Snorre's ancestor stone fixed - All problems of Hogar and the southern Orcs fixed - Ronar Trading fixed - Less monsters/Orcs in Nordmar - Vibald is now carrying explosive arrows - Bogir dialog fixed - Osmund dialog fixed
Build 1.07 ---------- - Navigation problems in temples and Ishtar fixed - Phil in Kap Dun now fights in Revolutions - Fixed the Montera slaves that walked around the well and through the fire - Turned around a chest near Vengard - Fixed a problem with Daryl's Orcs - Fixed Scavenger problem near Porgan - Kamak doesn't care about the monsters anymore - Fixed Peer's daily routine - Remove wolf skin in Gamal's tent - Fixed flying Orc in Vengard - Arena Fighters in Silden have now collission - NPCs now react to drawing the weapon in Silden - Turned around a chest in Silden - Destination point for Vengard stone moved - Removed some healing plants in Myrtana - Several plants with permanent effect werde added - Seruk now stays in town after Revolution - Removed some heavy smalltalk groups - Kor Shach's navigation was adjusted - Tippler's hut is now furnitured - Flying objects after changing sectors were fixed - Lukjan Overtime quest was fixed - Sanford's letter mechanic was improved - Tyler now goes to Trelis - Cyrus now leaves the party mode - Avogadro now goes to the farm after the quest succeeding - Kelvin now goes to the temple - Osko now goes to the farm - Some dialog fixes with Flint in Faring were done - The healing potion quest from Pranck is now solvable - Spike was fixed - Experience points in Kap Dun were adjusted - Nemrok quest and reputation fixed - Mojok dialog mechanic adjusted - Bored guard dialog fixed - Folleck dialog fixed - Ali dialog fixed - Gunock talks about Grok dialog mechanic fixed - Sulfock dialog mechanic fixed - Lares dialog fixed - Sulfur was added to traders' treasuresets - Antidote was added to traders' treasuresets - Yepas has now the correct political alignment - It's now easier to hit alligators - It's now easier to hit the straw wolves near Montera - Seruk's guild adjusted - Traders have now more water - Kamak's guild adjusted - Map coordinates fixed - Several recipes fixed - Wenzel doesn't attack the orcs problem fixed - Nasib's enclave fixed - Staff and robe traders adjusted - Stone tablets distribution improved - Beds and chests at Nomad camps added - Yasmin's und Alima's daily routine adjusted - Navigation problems in Mora Sul fixed - Hamid's daily routine adjusted - Masil's daily routine adjusted - Navigation zones in Al Shedim fixed - Monster distribution in Al Shedim adjusted - Quest mechanics in Al Shedim improved - Dialog with Lester in desert fixed - Fasim now invites you to the arena - Reputation mechanic in Mora Sul improved - Lukor dialog fixed - Angar's guild changed, Party member added - Several fixes in Ornarok's quest. - Dialog problem with Yasmin fixed - Ilja's amulet is now unique - You can't buy a flame sword now - Raw meat bugs were moved to the right inventory category - You can buy more maps at traders - Lukor quest fixed - Ali's key fixed
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