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Game Patch Downloads @ MoFunZone.com
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Joint Operations: Typhoon Rising 1.6.7.13 Patch:
Patch File Size:
145 MB
Game Publisher:
NovaLogic
Operating System:
WinXp/Win2k/Win9x
Date Posted:
Aug/27/2005
Patch Release Information:
Version Update
1.6.7.13 The KOTH Hot Zone now changes colors on the GPS map based on which team has more time in the Hot Zone. 1.6.7.13 References to HUD map in game have been changed from "Spin Map" to "GPS". 1.6.7.13 In-game changes to video resolution will now produce a confirmation message before applying changes. 1.6.7.13 The game now features a "Kill Cam" which will show the victim what direction he was killed from. 1.6.7.13 Players will now receive feedback in the form of their crosshair changing color, or if using an iron site, having their crosshair flash on the screen, when their bullets strike a live target. 1.6.7.13 The crosshair will render in a 1024x768 resolution. 1.6.7.13 Clicking the My Account button will no longer cause you to exit your game without first warning you. 1.6.7.13 Users will now be punted if after entering a server they fail to spawn or provide other input within 6 minutes of joining. 1.6.7.13 Improved ping code will provide more accurate ping times. 1.6.7.13 The NovaWorld login screen will no longer "Auto-Login". 1.6.7.13 The NovaWorld account Help button has been updated. 1.6.7.13 The Ranking & Scoring Systems have been enhanced to give players a better and longer experience when playing Joint Operations 1.6.7.13 Checking "Remember My Login" in Joint Operations will no longer cause conflicts with other NovaLogic games you have installed. 1.6.7.13 The in-game information and scoring screen has been updated to more accurately convey scoring information to the end user.
1.5.1.5 Fixed a bug that causes reflections to not turn on 1.5.1.5 Fixed two inconsistencies with the player loadout and training missions 1.5.1.5 Fixed a bug that caused players to get stuck in the jumping animation 1.5.1.5 Fixed a bug that caused rounds on the clients to look like they were falling short 1.5.1.5 NovaWorld games now sort correctly. 1.5.1.5 Sound effects slider in the menus now effects the menu sound effects 1.5.1.5 Text is now spaced correctly on certain resolutions 1.5.1.5 Fixed scoring on the PSP takeovers 1.5.1.5 All vehicles now respawn correctly 1.5.1.5 Fixed bug in XML parser that caused crashes on very large NILE project files 1.5.1.5 Respawning in games with PSP now use the smart spawning method 1.5.1.5 Improved overall stability 1.5.1.5 Players can now kill themselves with their own explosives. 1.5.1.5 Added vehicle tumbling sounds 1.5.1.5 Players can now cycle through their weapons when using the mouse wheel to scroll 1.5.1.5 Fixed a waypoint named "null" 1.5.1.5 Target designator now makes a sound when used in training missions 1.5.1.5 Fixed chopper spinning while still on the ground 1.5.1.5 Added correct message for when players run over civilians 1.5.1.5 Fixed delayed dry fire sounds 1.5.1.5 Fixed volume setting on dry fire sound effect 1.5.1.5 Fixed map loading crash 1.5.1.5 Claymores no longer display on their side while on an object 1.5.1.5 Claymores no longer fall through objects 1.5.1.5 Fixed respawning issue with players that leave the game attached to the drivers seat 1.5.1.5 Reversing sounds for vehicles are now pitching correctly
1.4.17.0 Stabilized emplaced weapons on vehicles 1.4.17.0 New ways to spawn: *'SPACE' now spawns the player at the active defense point; *'X' now spawns the player at the rear base 1.4.17.0 Added permanent death 1.4.17.0 3rd person camera for drivers 1.4.17.0 New chat system: Chat keys again: 'T' - Local, 'Ctrl+T' - Global, 'Y' - Team, 'Ctrl+Y' - Squad Chat, 'U' - Vehicle Chat, 'ENTER' - Chat, '' - Chat Cycle 1.4.17.0 Handbrakes on vehicles. 1.4.17.0 Rain and overcast weather effects 1.4.17.0 Sniper scopes no longer zoom 1.4.17.0 Sniper muzzle effects increased 1.4.17.0 Changed the player loadout around. *Rifleman no longer carry the AT-4, and gains Satchel charges; *Engineers can now carry the AT-4, and no longer carry the satchel charge; *Gunners now get claymores 1.4.17.0 New win/lose messages 1.4.17.0 Network improvements over vehicle crash sequences 1.4.17.0 Changed the Stryker and BTR weapon views
1.4.2.7 New in game updater. 1.4.2.7 Added greater support for NILE generated missions. 1.4.2.7 Added two sliders for Pixel Shaders and Texture Compression in the video options screen. Players with lower end systems will want to work with these settings to improve frame rates. 1.4.2.7 Fixed a bug in Co-Op mission White Noise so it can be completed. 1.4.2.7 Made more optimizations to network code
1.3.1.15 Emplaced weapons respawn issues addressed. 1.3.1.15 End game scoring issues addressed. 1.3.1.15 Attached vehicle death issues addressed. 1.3.1.15 Fixed collision issues with several assets. 1.3.1.15 Support for DirectX9.0C added. 1.3.1.15 NILE compatibility added. 1.3.1.15 Major performance increase in low to middle end machines. 1.3.1.15 Player revival issues addressed.
1.2.0.10 System performance optimizations including AGP and CPU. 1.2.0.10 Fixed mouse movement when player is sighted.
1.2.0.7 Fixes menu freeze after the intro movie. 1.2.0.7 Fixes "Incompatable" error messages.
1.2.0.6 Added a smaller wedge to incoming sniper shots (Able to find snipers easier). 1.2.0.6 Added a filter to the menu screen so servers that are not compatible are grayed out and unable to join them. 1.2.0.6 Added more filters to the game list in the NovaWorld menu. 1.2.0.6 Fixed bug in vehicle re-spawning that caused them to face the incorrect direction. 1.2.0.6 Fixed bug that caused certain vehicle spawn points to spawn way too many vehicles. 1.2.0.6 Fixed bug with ATV's not being able to exit the water correctly. 1.2.0.6 Several some more map bugs and cleanup. 1.2.0.6 Added optimizations to player models. 1.2.0.6 Fixed several map bugs.
1.1.1.5 Fix made for players being punted out of Co-Op. 1.1.1.5 Fix added for several system crashes. 1.1.1.5 Fix made to stop emplaced weapons from detaching from vehicles
1.1.0.16 Medic revives now work in Co-Op. 1.1.0.16 Got letters of enemy command points to display on respawn screen 1.1.0.16 Waypoints now work correctly in Co-Op. They now auto-advance when users get within the waypoint area. 1.1.0.16 Added a command line command to allow the users to host without running the system test. Add a "/serveonly" to the end of the "Target" window in the Joint Ops shortcut to enable a serve only build. 1.1.0.16 Added a "distance to" in meters on the outside of the spin map for command points off the spin map. 1.1.0.16 Added in files that did not ship with the game that can be used for user created maps, in anticipation of the mission editor being released in the near future. 1.1.0.16 Added a new large map to the "M" key. 1.1.0.16 Changed the player's square color while attached to vehicle. (Now has a white "X" on it) 1.1.0.16 Added a death animation when users hit CTRL+R. 1.1.0.16 Users can now double click the NW menu to join a game, instead of having to click "Join". 1.1.0.16 Goals now transmit in Co-Op mode. Hit your Goals key to see them (defaults to G)
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