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Game Patch Downloads @ MoFunZone.com

Massive Assault Network 2 2.0.205 Patch:

Patch File Size: 214 MB

Game Publisher: Akella

Operating System: WinXp/Win2k/Win9x

Date Posted: Jul/21/2006

 

Patch Release Information:

Changes in v2.0.205:

Following improvements have been done:

- Drop-down menu adds new shortcuts that allow display the grid of hexes, view distance between two locations, show possible threat from hostile units, make screenshots, etc.
- Fast Access Settings menu speeds up the access to Personal Career;
- Award system now rewards each player once they reach 25, 50, 100, 200, 500 and 1000 victories over other live opponents.
- Default settings have been adjusted to ease battles for new players.
- Registered players may upload their avatars (to be verified and approved by support manager) from "My Profile" sections.
- New animated cursor for unit selection.
- Lots of minor optimization and interface enhancements.

Patch addresses the most of reported bugs including:

- Fixed bug when some turns by online AI opponents were delivered incorrectly which caused game server to reject them;
- Fixed online games data transfer bug between live opponents, which caused players to re-login in order to proceeded with the battle;
- Fixed application crash upon switching options in Challenges section and upon scrolling;
- Fixed bug with games finished due to time-out;
- Trial players can see now the games they can join as observer from Chat section (battles on planets inaccessible for trial players are marked with grey eye);
- Scripts describing extra units has been fixed (some replays got frozen);
- Lots of other bugs of minor importance reported by players and QA team;

Changes in v2.0.197:

This patch adds several enhancements allowing deathmatches with more flexible settings against both live opponents and AI:

- Players may set infinite turn limit now (yes, it has been finally added)
- New chess-style game limit feature* being offered thus strictly determining entire duration of any single game.

* This limitation is taken from chess games, so player defines now ENTIRE amount of time for the battle on his end (from 1 to 4 weeks). The timer goes down when the turn is on player's side, therefore it's not an advantageous strategy anymore to delay turns. This style for battle limitation is supposed to be default for tournaments and clan war games in future; thus everyone knows for sure when the game comes to the end and has more motivation to make turns faster.

"My Profile" section has been enriched with new information bar that shows player's brief stats and displays his standing in global listing. Selecting any other player from global listing displays how far you are from this opponent and let immediately challenge the opponent by pressing F2 button.

Following improvements has been done:

- New compression method has been applied to data transferred between player and game server, which resulted in more than 5 times speed increase.

- Several memory leaks issues has been addressed which speed ups overall application performance

- Multi-select is available now when accepting or rejecting both public and personal challenges

Changes in v2.0.190:

This patch improves overall application reliability brining a number of fixes and improvements:

1. Chat server has been greatly improved:
* Chat server connection status being updated live in active chat channel now.
* Connect to Chat server is not blocking anymore, which greatly speeds up connection and resolves buggy performance when Chat server is not responding.
* It is impossible now to challenge other players from Chat or watch someone else's game if you clicked "Play online!" button. Waiting player may only chat with others to invite them join his game, and corresponding tooltip being displayed over "wait for opponent" button.
* If player started watching online game between two other players, corresponding message appears in active channel so everyone knows which game being watched.
* If you don't have planet other online players are fighting on at the moment, icon for watching online game is not being displayed to you.

2. Turn limit for online game with online AI opponents has been increased to 15 minutes.
3. Sending personal and public challenges caused game crash. Fixed now.
4. Improved combo-box design in all sections of Internet Play.
5. Loading replay on planet which is not being installed crashed application. Now replays and saved games are possible to load only for planets being installed with the game.
6. Watching game from private chat channel now doesn't disconnect player from Chat.
7. Fixed game crash when opponent joined game while other player was making his turn being watched by observing player.

Registered players may additionally enjoy following improvements coming with this patch:

1. Stats screen has been updated - scrollbar being displayed only to subscribers playing with Extended set of units
2. Scripts for 6 units from Extended unit set has been modified which fixes several bugs of logistics. AI bug has been fixed.

Changes in v2.0.186:

- advanced mini-maps with 4x zoom
- new ranking, based on Gliko rating system
- now player may watch any online games between two other players (available from Chat section)

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