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Game Patch Downloads @ MoFunZone.com

Nexuiz 2.2.3 Patch:

Patch File Size: 190 MB

Game Publisher: Alientrap

Operating System: WinXp/Win2k/Win9x

Date Posted: Jan/28/2007

 

Patch Release Information:

Nexuiz Version 2.2.3

Changes from 2.2.2 to 2.2.3

bug fixes:

- fixed rocket eating downer teleporters
- fixed center of crylink for small values of g_balance_crylink_secondary_shots
- autoscreenshot fixed again
- chmap command was not validated for master users; could lead to wrong game cvars in-game
- fix empty player names
- respawn when releasing the fire button to prevent shooting on respawning
- fix many engine crashes on loading invalid data files
- fix negative ping values in server browser or "teamstatus" info
- fix severe remote file read/overwrite security hole in "gamedir" command (2.2.1 was NOT affected as the command was new in 2.2.2)
- on OS X, work around driver bugs (again, but I won't put a rant here now...) by forcing the texture non-power-of-two extension off
- outdated links in Docs fixed
- only shuffle map list once per server start; also, the first map was not always chosen randomly
- missing "is playing now" message for observers starting to play
- sequential map selection used a too small cycle when a map was named twice

new features:

- nexuiz-linux scripts can now take an option +vid_x11_display :3 or a cvar of the name vid_x11_display. If the named display does not exist, it gets created using startx; otherwise Nexuiz will run on that display. Useful for Xgl users.
- cmd info (something) displays the contents of the server cvar sv_info_(something) so server admins can put text there
- vdo login (string) gives the issuer vote master status (can use vdo to directly issue any votable command) if (string) matches sv_vote_master_password
- update notification when the version after 2.2.3 comes out
- a new hidden mutator our old stagers will recognise ;)
- respawn delay is now configurable: g_respawn_delay, g_respawn_waves, g_ctf_respawn_delay, g_ctf_respawn_waves; maybe the defaults will get changed in the future
- new cvar sv_random_seed for reproducable server benchmarks
- in server browser responses, bots now always get a ping of 0 and players always get a ping >= 1. That way, programs like xqf can show separate bot and player counts
- better configurable gloss
- fake stencil shadows via r_shadows
- sv_public -2 now prevents anyone from join; sv_public -1 immediately removes the server from server browsers
- net_banlist cvar to contain a list of banned IPs
- "tell # 3 some text" now tells the player 3 (as seen in status) some text; this is consistent with the kick command
- new bloom code to better match HDR rendering; main difference between r_hdr and r_bloom now is just reduced moiree effect of bloom

Nexuiz Version 2.2.2

Changes from 2.2.1 to 2.2.2:

bug fixes:

- fixed graphics corruption on graphics cards with more than 16 texture units (like NVIDIA's Geforce 8 series). We'd like to thank the NVIDIA engineers that tracked down the problem and provided hints to solve this issue.
- no more disappearing flags in CTF
- doors can now be crushers ("spawnflags" "4")
- campaign LMS level wasn't winnable - fixed
- division by zero in bot code fixed (caused some annoying console spam when developer was set, no further problems)
- fixed reading of .cfg files in DOS format (CRLF and no newline at end)
- fixed sv_maxrate (didn't do anything at all before)

new features:

- cvar quit_when_empty: when 1, the server will quit once it is empty and the time limit is reached
- cvar spawn_debug 2: checks for duplicated items, and throws an error if any are found
- version info: if a client connects and has another Nexuiz version than the server, he will get notified about the version number of the server
- server ping info is now colored for to indicate fast, medium, slow response times
- added support for textures with non-power-of-two sizes, fixes some blurry images
- new snd_reload command to reload all sounds
- new cvar sv_adminnick that is used instead of the host name in chat from the server console

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