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Game Patch Downloads @ MoFunZone.com
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Project Reality 0.75 Patch:
Patch File Size:
280 MB
Game Publisher:
EA
Operating System:
WinXp
Date Posted:
Mar/18/2008
Patch Release Information:
Project Reality 0.75 Patch: * Added new player-specific message system * Added black screen when dead or critically wounded * Added new suppression effect * Added new bleed out (near death) effect * Added new map: bi ming (day) * Added new map: operation archer * Added context-sensitive communication menu when using field dressings, the medic bag, ammo bags, mines, shock paddles or the shovel * Added PR tips to loading screens * Players that kill 3 civilians in a 10 minute interval are killed ("arrested") * In Insurgency only up to 3 weapons caches exist in the game world at any time * Added deviation model to grenades. Also lowered throw distance and raised timer * Lowered deviation when moving using pistols * Gave carbine rifles to crewman kits where available (China, MEC, US) * Added ammo bag to the rifleman(optics) and to the militia scout kit * Removed ammo bag from automatic rifleman * Added shovel to anti-tank kit * Added new iron sites for most handheld iron sites weapons * Added silenced pistol, grappling hook and C4 to special operations kit * Removed flashbangs from officer and special operations kit * Replaced pistols from anti-tank kits with rifles (2+1 mags) * Added slugshot shotgun to engineers as secondary weapon for door breaching. Moved the mines to the 9th slot * Added trip flare to marksman kit * Added Molotov cocktails to insurgent AA and RPG * Removed AK47 from insurgent AA * Added a delay to use for all stationary and vehicle weapons * Jeeps and IFVs can drop small ammo boxes now * Added smoke launcher batteries to tanks and IFVs. They have 3 sets of smoke bombs and 60 seconds reload time between each one * Removed missile lock warning tone from all armored vehicles * Added heat signature and flares back to light helicopters * Flare launcher reload time is 90 seconds and starts after all flares were deployed * Laser targets stay in the world for up to 30 seconds * Commander assets can be built within 50m of two supply crates * There can't be more than one bunker or fire base in a 200m area * Added repair ability to the command post * Replaced deployable AA gun with deployable AA missile system * Added demolish order and mine field marker to commander right-click menu on the Caps-Lock map
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