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Game Patch Downloads @ MoFunZone.com

Space Empires V 1.44 Eur Patch:

Patch File Size: 7 MB

Game Publisher: Unknown

Operating System: WinXp/Win2k/Win9x

Date Posted: Aug/12/2007

 

Patch Release Information:

Version 1.44:

Fixed - Mine vehicle sizes were using the wrong ability value in the ability description.
Fixed - Added check for machines that don't support gamma shifting.

Version 1.43:

Fixed - Improved End of Turn processing speed.
Fixed - The Movement Log was fragmenting memory increasing the game's system impact.
Fixed - Sometimes huge games would not allow you to save them.
Fixed - "Sys_Get_Empire_Research_Tech_Area_Accumulated_Points" was not compiling correctly.
Fixed - "Sys_Empire_Research_All_Techs_Researched" was not compiling correctly.
Changed - Victory Condition "Highest Score" now requires a score of 2,000,000.
Fixed - Mines had an incorrect description for their abilities.
Fixed - On an object's abilities tab, sometimes the descriptions were incorrect or redundant.
Fixed - You can now give the "Sentry" order with multiple vehicles selected.
Fixed - You can now give the "Load Cargo Remotely" order with multiple vehicles selected.
Fixed - You can now give the "Drop Cargo Remotely" order with multiple vehicles selected.
Fixed - In a Simultaneous Game, the order lines would not update after a keyboard order.
Fixed - In a Simultaneous Game, the report would not refresh after clearing orders.
Fixed - "Point Generation Modifier - Intelligence" and "Point Generation Modifier - Research" abilities were stacking when they shouldn't.
Fixed - Sometimes an error would occur during sector placement before a combat.
Added - Added a message to simultaneous games that tell a player after they login if their data files are different from those of the host.
Fixed - You could get a ton of errors message when trying to recover units to a vehicle that could not recover.
Fixed - AI was creating incorrect drone designs.
Fixed - Anti-Planet Drones were getting distracted by satellites.

Version 1.42:

Fixed - The Experience Type report was not showing decimal numbers.
Fixed - If you minimized the game during turn processing, the Log window would show on the next turn with offset text (this also happened with the Login and Select Colony Type windows).
Fixed - Tool tip help was incorrect for the second page of the design statistics on the Create Design window.
Fixed - Ship and Unit Group report were showing the wrong tool tip help for orders.
Fixed - The planets statistic on the Planets window was always showing zero.
Fixed - On the Planets window, the columns for radiation and temperature were not sorting correctly.
Fixed - Militia amounts from Settings.txt were not being used.
Fixed - When one player surrenders to another, all objects that change ownership will have their orders cleared.
Added - Script function "Sys_Get_Space_Object_Experience".
Added - Script function "Sys_Get_Planet_Happiness".
Added - Script function "Sys_Get_Planet_Conditions".
Added - Script function "Sys_Get_Empire_Research_Tech_Area_Accumulated_Points".
Added - Script function "Sys_Get_Empire_Fleet_Experience".
Added - Script function "Sys_Is_Game_Using_Intelligence".
Fixed - In the Research window, some expected tech benefits would not show at the top of the window.
Fixed - AI players in team mode were still breaking treaties with each other.
Fixed - Solar Generation facilities were not providing resources in Finite Resource games on planets with depleted resources.
Fixed - AI was not creating correct designs for space yard ships or bases.
Fixed - Stellar Construction was requiring the initiating vehicle to have movement.

Version 1.41:

Fixed - General game speed up.
Fixed - Sometimes an error would occur when loading a game from within a game.
Fixed - Sensors had stopped working.

Download Patch:

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