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WWE Day Of Reckoning Cheats For Gamecube Successfully complete tutorial mode to win either ,000 or ,000 to use in the ShopZone. Successfully complete all three tutorials to have the ability to get up to nine strike combos for created wrestlers. Successfully complete the game to get 800 CAW points. Win the Dark Matches and get to Sunday Night Heat to get 400 CAW points. Successfully complete WWE Development in story mode to get 400 CAW points. Successfully complete Sunday Night Heat in story mode to get 600 CAW points. Successfully complete Raw and SmackDown in story mode to get 1,000 CAW points. Successfully complete the WWE Developmental levels. You will get promoted to WWE Sunday Night Heat, and a message will confirm that you have unlocked Andre The Giant. Successfully complete the WWE Sunday Heat's dark and televised matches. You will get promoted to either WWE RAW or WWE Smackdown, and a message will confirm that you have unlocked Brutus "The Barber" Beefcake and Greg "The Hammer" Valentine. Finish the season by winning your match at WMXX to unlock Bret Hart. Successfully complete the Raw segment of story mode to unlock The Undertaker's motorcycle and the Stone Cold buggy. Everything that reads "Bionic" in Create a Superstar goes for Stone Cold. When you have a special, lock up with A + B + L + R to steal your opponent's finisher. Select a CPU partner in a tag team match. During the match, press Z + Up to have them attack the current legal opponent. Press Z + Right to attack the referee. Press Z + Left to attack your opponent's tag partner. Press Z + Down to perform a tag team move. You can turn the tide in a matchup when you are in danger by pressing A + B when near an opponent to grapple them, and do a momentum shift signature move (for example, Edge's Edge-O-Matic). Note: You and each of your opponent's can only do this one time in every match; choose when to use it and when to save it. A recommended use for a single match would be when you have a signature move. You can use your signature move immediately after your momentum shift signature move to win by either pinfall or K.O. by holding Down and pressing A as fast as you can when the K.O. meter is near the blue K.O. side. It can also be helpful to do this in a Royal Rumble, when you and the other two opponents gang up on one superstar, to get an easy elimination, especially near or at the end of the Rumble. Normally, you will get automatically D.Q.'d for using the ref's or your own specials or any kind of weapon with D.Q.'s set to the "On" setting. However, when you are competing in any kind of match with D.Q.'s set to "Off" in the rules menu, use the C-stick to target the ref. When you are close to the ref, make sure you have at least one red "W" in the "WWE" abbreviation next to your spirit meter/name/body damage chart. Activate your special. You can now do the ref's finisher, either a front or rear grappling signature move, by pressing L + R + A + B. The ref's finisher is the Stone Cold Stunner by default. For interference, in a single match do your special twice. To get chairs from the announcers table, break one of the tables then run into them. Press B to knock them over, then go near them and press X. When creating a werstler, select "Move Set", then go to "Standing", then "Front Grapple". For "Light Grapple" (n), choose "Trapping Headbutts". Choose anything for the others. Get a good amount of power, and start a match. When it begins, tap A to grab your opponent and repeatedly head butt them up to twenty times. After three to four times of this, your opponent will be blue and in danger. Pin them, and they will not get up. The entire match should last no longer than two minutes. With about five minutes remaining, make sure you have a signature move slot filled and that Triple H's meter is at a dark blue color, he is not moving from the mat, and that at least his head (and preferably his mid-section) are at a yellow, orange or red damage point. It also helps if there is no score yet in the match. Activate your special and give Triple H two Pedigrees to put him in danger. If one does not do it, then go for the pin. You should score an easy 1-2-3 to make it 1-0 in your favor. Then, go outside the ring and run laps around it to make Triple H give chase you. Do not let him catch you. He may Pedigree you a few times then roll you into the ring for an easy pin of his own, but the object is to run around the ring until the counter hits 0:04. Then, run in and even if Triple H pedigrees you to a "Danger" spirit bar, there would only be 0:01 on the clock and Triple H will lose 1-0. When playing the Iron Man match, it can be difficult, but getting one win is all it takes. After you get a pinfall or submission, stay away from The Undertaker by leaving the ring constantly, running around on the outside. Avoid him at all cost to let time run out and win the match one fall to zero. Hold A with a weapon in your hands to do the following moves:
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