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(click on NPC) kills NPC |
setHealth"0" |
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(click on NPC) knocks out NPC |
setFatigue"0" |
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(must click on NPC) raises disposition |
setDisposition"100" |
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Adds 1000 gold |
player->additem gold_100 “1000” |
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Adds a skeleton key to your inventory (Opens and doors, chests, etc.) |
player -> additem skeleton_key "1" |
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Adds the daedric weapon in your inventory |
player -> additem "daedric weapon" (Change weapon with the weapon name) |
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Adds the spell to your spells |
player -> addspell "spellname" |
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Adjusts the players reputation to the given number. It seems that
the maximum value is 255, but if a higher value is entered it appears to
be applied. |
Player->SetReputation [Value] |
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brings up the help menu in the console |
help |
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Changes your character |
enableracemenu |
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Displays most commands |
Help |
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Displays the full map |
FillMap |
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Enables a kill count. |
TKS |
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Fills your journal with every single entry |
FillJournal |
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Gives you the Blight disease immunity spell |
player->addspell "Blight Disease Immunity" |
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Gives you the common disease immunity spell |
player->addspell "Common disease Immunity" |
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Gives you the corpus Immunity Spell |
player->addspell "Corpus Immunity" |
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God Mode (Invincibility) |
tgm |
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makes objects disappear (works on u 2) |
setscale 0 |
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Raises the name of the skill to the number you put in |
player -> set(skill name) (number) (ex. player -> setstrength 1000) |
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Raises your level |
enablelevelupmenu |
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Raises your rank in the specified guild |
pcraiserank "name of guild" (Must have the " " ) |
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Show you ownership and script of objects you look at. Useful for knowing who to avoid selling stolen items to. |
ToggleFullHelp |
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Takes the bounty off of your head |
setpccrimelevel 0 |
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Takes you to a room with almost every item in it |
coc "character stuff wonderland" (Guarded by monsters) |
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toggles "fog" on map - fills all local area maps |
tfow |
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toggles collision |
tcl |
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Travel to any city |
coc "name of city" |
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Travel to anywhere |
coc "name of city, then building" |
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Unlocks Locked Objects |
unlock |
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When used on corpse, resurrects it. NPCs that are dead from the beginning of game are not resurrected. Returns all items. |
Resurrect |