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The Sims: Makin' Magic Cheats For Personal Computer

Strategy Guide

  • Getting Magic

    Create a Sim or a Sim family and have them move into a lot (or just use an existing family). After you have moved them in a lot, make or have a door to the outside to have the "Mystery Man" (an NPC) come to your house. He will drop off a box. Have one of your Sims open the MagiCo's Magical Starter Kit. A message will appear, describing what it is. Then, three objects will appear (A Hole In the Ground, The Start Here Spell Book, and a Truly Charming End Table with a Spellbound Wand Charger). Also, there will be objects in the box that you will have to add to your inventory (a Magic Wand, Butter, Toadstools, Toad Sweat, and 35 MagiCoins). These objects will help you start on you mission to become the greatest Wizard, or Witch in the Sim world.

  • Using your Magic wisely

    Do not get caught using your Magic at home around more than one other Sim visitor or the Mystery Man will appear and fine you for exposing your magic. However, in Magic Town you do not have to worry about this, because almost everyone uses it.

  • Have the best Magic

    To get the best Magic and impress the entire Magic Town, have your Sim get full Logic. Logic is the key to having the best Magic.

  • Winning Magic duels

    After your Sim is worthy enough to face other Sim opponents to test their magic, have them go to Magic Town. Show off their skills by challenging another Sim to a Magic duel. To do this (if you have not edited the original Magic Town) is to go to Clowntastic Land or A Spooktacular Spot, where there is a Diametric Dueling Device. Have the Sim you want to battle, and click on it. The word "Duel" will appear. Click on it and it will show all the names of people on the lot for you to challenge. Note: You can face the vendors. When you choose the Sim that you want to battle, the dueling begins when they arrive at their post. You get MagiCoins for defeating any Sim. You get more coins the better you defeat them. The following is a list of weaknesses and strengths of the magical elements (White Lightning, Red Wave, Blue Tornado, Black Blizzard, Yellow Brimstone):

      The same element against itself is a tie. Do not do this if you want to get MagiCoins from your opponent.
      White defeats Blue and Red
      Red defeats Blue and Black
      Blue defeats Yellow and Black
      Black defeats White and Yellow
      Yellow defeats White and Red

    Note: Facing some of the vendors will give you more MagiCoins than the normal Sims. The maximum number of MagiCoins you can get from dueling is 40 per duel, with a Sim opponent with full logic.

  • Easy MagiCoins

    Go to Magic Town and perform on stage all Sim day until your Sim decides by himself or herself to stop. The maximum number of MagiCoins possible in one Sim day is 675, with full logic. Then go home immediately, go green up, and then you can do the whole thing over again to make a lot of MagiCoins.

  • Easy Toad Swear, Toadstools, Butter, MagiCoins

    When you evict someone from a house then buy a new one, you get a parcel from the Mystery Man. He will give you some Toad Swear, Toadstools, Butter and 35 MagiCoins Save the game and evict the Sim/family from that house, Move in to get those items again. Keep doing this to move into Magic Town or to get unlimited Toad Swear, Toadstools, Butter, MagiCoins.

  • Charm Of House And Home

    If you make the Charm Of House And Home, do not use it. It will make a maid that destroys your house. It will break, clog, and flood things in your home. Sell it instead of using it.

  • Get magic ingredients for children

    Children cannot get MagiCoins. To use their Magic Charger, you have to get the ingredients using items. Note: You can also use these things to get items for adults. Except for Pixie Dust, Adults can make them and then have kids pick it up.

      Toadstool: Sit on them a lot and mushrooms will grow. Harvest them to get Toadstools.

      Dragon: Brush him a lot to get Dragon Scales and tickle him a lot to get Dragon Tears.

      Visions Of Sugar Plums (pink butterfly toy chest): Have a child play will this a lot and he or she will get Pixie Dust.

  • Recipes

    These recipes are not listed in the cookbook, but will be added when you try them for the first time:

      Magic Tart: Pixie Dust, Butter, Baking Mix
      Magic Nectar: Two Grapes and a Toad Sweat in the Nectar Press.

  • Quick money

    While playing a game, press [Ctrl] + [Shift] + C and enter the "rosebud" code. Then, display the cheat prompt again and type "!;!;!;!;!;!;!;!;!;!" (up to sixty total commands may be entered).

    While playing a game, press [Ctrl] + [Shift] + C and enter "rosebud;:" as a code. Then, hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.

  • Cheat Codes

    While playing a game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

    RESULT CHEAT CODE
    1000 Simoleonsrosebud
    Add new family history stat to the current familyhist_add
    Appends the route destination list to AllRoutes.txt
    every time a route is found
    write_destlist
    Architecture tools automatically set the level as neededauto_level
    Automatically import and load indicated FAM fileimport [FAM file]
    Automatically load indicated house, no questions askedhouse [house number]
    Check and fix required lot objectsprepare_lot
    Completely flush app to VM file when running
    Windows NT
    flush
    Crash gamecrash
    Create moat or streamswater_tool
    Create shrunk_text_#.bmp filesshrink_text [font_size] [text]
    Create-a-character modeedit_char
    Display personality and interestsinterests
    Draw all animation frames disableddraw_all_frames off
    Draw all animation frames enableddraw_all_frames on
    Draw colored dots at each person's origindraw_origins
    Dump entire memory to core_dump_[date:time].txtcore_dump
    Dump selected person's most recent list of scored
    interactions to a file
    dump_happy
    Dump selected person's motive contribution curve to a
    file
    dump_mc
    Enable debug flag to show outcome choice dialogs for
    social interactions
    debug_social
    End sim loggingsim_log end
    Execute "file.cht" file as a list of cheatscht [filename]
    Floorable grid disableddraw_floorable off
    Floorable grid enableddraw_floorable on
    Force an assert for testingassert
    Log animations in the event log windowlog_animations
    Map editor disabledmap_edit off
    Map editor enabledmap_edit on
    Move any objectmove_objects on
    No tutorial object generation when tutorial house is
    loaded
    tutorial off
    Prevent web browser crashesbrowser_failsafe
    Preview animations disabledpreview_anims off
    Preview animations enabledpreview_anims on
    Programmer statstile_info
    Quit gamequit
    Read in behavior tuning constants from Tuning.txt#import
    Rebuilds entire control panel/UCP from scratchrebuild_cp
    Refresh the BMP_ resources for all people whose IFF
    files are writable
    refresh_faces
    Rematch dependent textures and regenerate bitmaps
    for all user characters
    refresh_textures
    Restore tutorialrestore_tut
    Rotate camerarotation [0-3]
    Routing debug balloons disabledroute_balloons off
    Routing debug balloons enabledroute_balloons on
    Run series of random operations on unhoused familiesfam_test [opcount]
    Save currently loaded housesave
    Save family history filehistory
    Say "plugh"plugh
    Say "porntipsguzzardo"porntipsguzzardo
    Say "xyzzy"xyzzy
    Selected person's path displayeddraw_routes on
    Selected person's path hiddendraw_routes off
    Set event logging masklog_mask
    Set free thinking levelautonomy [1-100]
    Set game speedsim_speed [-1000-1000]
    Set grass change valueedit_grass [number]
    Set grass growthgrow_grass [0-150]
    Set lot sizelot_size [number]
    Set maximum milliseconds to allow simulatorsim_limit [milliseconds]
    Set sim speedsim_speed [-1000 - 1000]
    Set time of day (unpatched game version)set_hour [1-24]
    Set z offset for thought bubblesbubble_tweak [z offset value]
    Sets the neighborhood directory to the path[directory path]
    Sets up the borders of the lot with non-editable flaglot_border [<tl> <tr> <bl> <br>]
    Sets whether menu items appear for in use objectsallow_inuse
    Show memory view window in debug builds of the
    game
    memview
    Start sim loggingsim_log begin
    Swap the two house files and updates familiesswap_houses [house number] [house number]
    Ticks disabledsweep off
    Ticks enabledsweep on
    Tile information displayedtile_info on
    Tile information hiddentile_info off
    Toggle allowing visitors to be controlled using the
    keyboard
    visitor_control
    Toggle assets reportreport_assets
    Toggle automatic object reset feature auto_reset
    Toggle calls to PeekMessage within sim loopsim_peek
    Toggle camera modecam_mode
    Toggle display of unavailable interactions in person
    control menus
    all_menus
    Toggle musicmusic
    Toggle object compression in save file obj_comp
    Toggle quaternion transformationsquats
    Toggle sound log windowsound_log
    Toggle soundssound
    Toggle web page creationhtml
    Total reload of people skeletons, animations, suits
    and skins
    reload_people
    Trigger sound eventsoundevent
    Write out an RTE file every time a route is foundwrite_routes
    Write out behavior tuning constants to Tuning.txt#export

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